Inspection checklist
Start with document claims
Documents are the easiest place to build your first hypothesis. Read names, visible fields, and any identifiers before comparing them with the traveler and vehicle.
Do not decide from one field alone unless the demo makes that rule explicit. The strongest inspection habit is to stack clues until the case is clear.
If the documents feel clean, do not stop there. XenoFeels is built around comparison, and the next clue may live in the photo, body, plate, or cargo instead of the paperwork.
Compare the photo and body
Steam's description calls out photographs and alien appearance, so make that comparison a routine step. Look for shape, facial structure, color, clothing, accessories, and any signs of a poor disguise.
Some differences may be obvious. Others may feel like small visual errors. Treat both as worth checking before clearing the traveler.
When a photo almost matches, look again. The most useful clue may be the one feature you assumed was just stylized art. In a game about impostors, near-matches are worth suspicion.
- Photo matches the alien.
- Body shape and visible features make sense.
- No obvious disguise problem.
- No mismatch between document identity and appearance.
Check the vehicle
Vehicle checks matter because the Steam description mentions fake license plates and prohibited objects hidden in cars. Inspecting only the alien can leave the real clue untouched.
Use a consistent vehicle routine: plate, exterior, cargo, and any visible suspicious object. If the game gives you a tool or camera angle, use it before deciding.
Vehicle evidence can also confirm a suspicion from somewhere else. A strange document plus a fake plate is stronger than either clue alone, and that kind of clue stacking makes decisions less random.
Final decision flow
Before approving or stopping someone, ask four questions: do the documents make sense, does the photo match, does the vehicle match, and is there any contraband or disguise clue?
If one answer is uncertain, inspect again. If several answers are wrong, the traveler is much more likely to be the case the game wants you to catch.
A good decision should be explainable in one sentence. For example: the photo does not match, the plate looks fake, or the cargo contains a prohibited object. If your explanation is only a feeling, keep checking.
- Documents clear?
- Photo and appearance clear?
- Vehicle and plate clear?
- Cargo clear?
- Decision supported by more than a hunch?
Common ways to miss a clue
Most missed clues come from breaking your routine. You read the documents but forget the vehicle. You compare the face but ignore the plate. You notice a suspicious object but do not connect it to the rest of the case.
The fix is not speed. The fix is consistency. Use the same order until it becomes boring, then use that routine to notice what is different about each traveler.
FAQ
What are XenoFeels impostor clues?
Steam mentions document errors, poor disguises, fake license plates, and prohibited objects hidden in cars.
What should I inspect first?
Start with documents, then compare the photo, appearance, vehicle, plate, and cargo.
Can documents be fake?
Yes. Steam's description mentions errors in documents as a clue.
Can vehicles hide clues?
Yes. Steam mentions fake plates and prohibited objects hidden in cars.
